How to Use ColorSlice in DaVinci Resolve (With Real-World Use Cases & Step-by-Step Workflows)
- London Video Editing Studio
- Jan 19
- 5 min read
The ColorSlice tool in DaVinci Resolve lets me refine specific colour ranges using density, saturation, and hue for a more cinematic, film-style grade.
Since upgrading to DaVinci Resolve 19 (and now Resolve 20), ColorSlice has become one of the features I use most during colour grading — especially on branded content, interviews, and event films I cut for clients across London.
ColorSlice is a secondary colour-grading tool designed to isolate and adjust specific colour ranges such as skin tones, reds, yellows, greens, cyans, blues, and magentas using simple hue, saturation, and density controls. It offers a faster, more intuitive way to shape colour compared to traditional masking or HSL curves.
It’s not a flashy tool, and it doesn’t shout about what it’s doing.But once you understand how it behaves, it replaces a lot of slow, fiddly secondary work and gets you to a more cinematic, controlled look much faster.
ColorSlice works using a subtractive saturation model, closer to how film stock responds to colour. As colours become more saturated, they naturally grow denser and darker — not brighter and digital-looking.
For real-world client footage, that makes a huge difference.
This is how I actually use ColorSlice on projects — and why it’s now baked into my Resolve workflow.
What ColorSlice Does in DaVinci Resolve
ColorSlice is a secondary colour-grading tool in DaVinci Resolve 19 and 20, designed for refining specific colour ranges once your primary grade is in place.
In practical terms, that means:
It works after your primaries, not instead of them
It uses a subtractive saturation model, so colours stay controlled rather than pushed
It’s built for targeted colour adjustments (skin, foliage, skies, clothing)
You’ll find it on the Color Page, next to Curves
Think of it as a refinement layer — not a fixer, and not a look-creator.
Where ColorSlice Fits in My Workflow
I always use ColorSlice after I’ve finished my primaries.
That means:
• Exposure is set
• White balance is clean
• Contrast and overall look are established
Once the image feels stable, I move into secondaries — and that’s where ColorSlice comes in.
I treat it as a refinement tool, not a fixer.
On commercial and event work, it often replaces:
• Manual HSL qualifiers
• Overuse of curves
• Third-party skin plugins
Step-by-Step: Your First ColorSlice Grade
Here’s the basic sequence I follow when using ColorSlice on a shot:
Finish your primaries Set exposure, white balance, contrast and overall look first.
Open ColorSlice Go to the Color Page and select the ColorSlice panel (next to Curves).
Choose a colour vector Pick the hue range you want to work on (e.g. skin, foliage, sky).
Highlight the target colour Use the highlight view to isolate what ColorSlice is affecting.
Centre the selection Refine the range so it’s focused and clean.
Adjust density Control how strongly the colour is affected.
Tweak saturation Subtractive control keeps colours natural and balanced.
Fine-tune hue Nudge colour direction without breaking the image.
Use global controls Make subtle overall refinements if needed.
This keeps the grade controlled, repeatable, and client-safe.
Why ColorSlice Works So Well for Client Work
Most of the footage I work with is:
Interviews
Talking heads
Events
Brand films
Mixed lighting
ColorSlice is particularly good at:
Dialling in skin quickly
Adding colour depth without blowing highlights
Fixing specific colours (skin, foliage, skies, clothing) without breaking the image
Because it’s subtractive, I can push colour further without clients saying “that looks too saturated” — which happens a lot with traditional saturation.
Where to Find ColorSlice in DaVinci Resolve 20
On the Color Page, ColorSlice lives in the central palette bar, right next to Curves.
You get seven vectors:
Red
Yellow
Green
Cyan
Blue
Magenta
Skin (dedicated control)
That Skin vector alone saves me a huge amount of time.
How I Approach ColorSlice (Before Touching Any Sliders)
Before I adjust anything, I always:
Pick the closest colour vector
Turn on Highlight Mode
Refine the selection using the Center slider
If the selection isn’t clean, I don’t grade it. Simple as that.
Understanding the Three Controls (How I Actually Use Them)
Density (My Starting Point)
Density controls how dark saturated colours appear.
I use it to:
Add filmic depth
Soften skin
Reduce visible texture
On interviews, density does more for skin than saturation ever will.
Saturation (Used Sparingly)
Saturation in ColorSlice:
Hits midtones and shadows
Leaves highlights largely alone
That’s why I can add colour without faces going nuclear.
I always add saturation after density — never before.
Hue (For Subtle Corrections)
Hue is where I fix:
Slight green or magenta skin
Cyan water that needs to lean teal
Foliage that feels radioactive
Small moves only.
Real Scenarios from My London Editing Work
1. Fast, Natural Skin Tone Fixes (No Qualifiers)
Typical scenario
Corporate interviews, founders, speakers, panel events — often under mixed lighting.
My process:
Select the Skin vector
Enable Highlight Mode
Adjust the Center slider until face and hands are fully included
Slightly reduce Density to even out blotchiness
Add a touch of saturation
Nudge Hue if skin leans red or green
This gets me 80–90% there in seconds, without keys or tracking.
2. Subtle Beauty Work (Without “Beauty Filter” Vibes)
When a client wants skin to look cleaner but still real:
What I do:
Skin vector
Lower Density slightly
No extra saturation
No blur, no glow
Lowering density blends tonal transitions, which naturally hides minor imperfections. Clients never notice what I’ve done — just that it looks good.
3. Making Someone Look More Weathered or Characterful
Occasionally useful for documentary or narrative work.
Steps:
Skin vector
Increase Density
Slightly reduce saturation
Optional cooler hue shift
It adds contrast and weight to the skin without looking artificial.
4. Water, Pools, and Exterior Shots
Very common on lifestyle and hospitality work.
My approach:
Cyan + Blue vectors
Highlight and refine
Increase Density first
Add controlled saturation
Slight hue shift toward teal if needed
The water looks deeper and richer — not like bright blue paint.
5. Fixing Foliage Without Neon Greens
Most greenery actually lives in the Yellow range.
What works for me:
Start with Yellow, not Green
Increase Density
Add minimal saturation
Shift hue slightly toward olive
This helps foliage sit naturally inside a filmic grade.
6. Making Wardrobe or Props Stand Out
If a brand colour matters:
My process:
Target the clothing colour
Refine the Center slider carefully
Increase Density slightly
Add restrained saturation
It draws attention exactly where I want it.
Global Controls (I Touch These Last)
The global Density Depth and Saturation Balance controls affect the whole frame.
I use them:
Very lightly
At the end
Only if the image needs overall cohesion.
Things I’ve Learned the Hard Way
Don’t push ColorSlice hard — it’s powerful but subtle
Compressed footage breaks faster than ProRes or BRAW
Always fix primaries first
Density is usually more important than saturation
Why ColorSlice Stays in My Resolve Workflow
ColorSlice doesn’t replace colour theory — but it respects it.
It lets me:
Work faster on real client timelines
Keep skin natural
Push colour without it feeling digital
Deliver cleaner, calmer grades
If standard saturation feels like turning everything up to eleven, ColorSlice feels like adding weight and intention.
For the kind of work I do, branded films, interviews, events, and commercial edits for clients across London, that matters.





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